Notes about how they feel as a player. It’s still a game experience. Obviously other people are doing the proper psychological work to maximise addiction.

As much as the gameplay seems simple it’s still designed I guess.

Just revealing something unknown seems to have it’s own flow…

My thoughts? I’d like to see a skip unboxing feature added:

When you acquire a loot box (and you shouldn’t have to manually exchange ingame/realworld currency to do so) the contents are immediately added to your inventory without much fanfare. When entering a new match (since this typically occurs in online multiplayer games) you can simply notice new cosmetic items when appropriate.

My guess is that if you want to maximise revenue you might not add this feature because it gives you less chances to hook players with lootboxes. They’d never make this the default setting, at least.

I suppose as a player just wanted to save some time because I typically care about the gameplay in the main mode of the game.